Punch Miner
A game made for Ludum Dare 57. Rate it HERE!
Version History
- V0.29
- Bug: Ledge jump reset stamina drain
- Fixed: screen scaling
- Bug: player lamp didn't work when purchased
- Bug: purchase limits not validated
- V0.28
- Bug: Broken Stamina when hanging
- V0.27
- Bug: Fix stuck falling (at least for one case)
- Add fall percentage indicator
- Bug: Fix punch mining not always registering a hit
- Bug: Jump->Fall transition
- V0.26
- Bug: Rope physics
- V0.25
- Bugs: Player state machine transition logic
- V0.24
- Bug: Lantern was purchasable at the wrong price
- Bug: Fix store label being overwritten
- Fixed: Focus main menu buttons
- V0.23
- Bug: Acquired money should always be saved on death
- Bug: Jump animation for R/L was incorrect
- V0.22
- Bug: Stamina usage was broken
- V0.21
- Bug: Fix underlying fall distance issue
- V 0.2
- Remove player state display
- Bug: Fix player fall distance
- Added: Version display
- Bug: Do not display store if the player does not have enough money
Updated | 11 days ago |
Published | 17 days ago |
Status | Released |
Platforms | HTML5 |
Author | Pixelbyte Studios |
Genre | Platformer |
Made with | Godot |
Tags | Ludum Dare, Ludum Dare 57 |
Links | Ludum Dare |
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