Punch Miner
A game made for Ludum Dare 57. Rate it HERE!
Version History
- V0.29- Bug: Ledge jump reset stamina drain
- Fixed: screen scaling
- Bug: player lamp didn't work when purchased
- Bug: purchase limits not validated
 
- V0.28- Bug: Broken Stamina when hanging
 
- V0.27- Bug: Fix stuck falling (at least for one case)
- Add fall percentage indicator
- Bug: Fix punch mining not always registering a hit
- Bug: Jump->Fall transition
 
- V0.26- Bug: Rope physics
 
- V0.25- Bugs: Player state machine transition logic
 
- V0.24- Bug: Lantern was purchasable at the wrong price
- Bug: Fix store label being overwritten
- Fixed: Focus main menu buttons
 
- V0.23- Bug: Acquired money should always be saved on death
- Bug: Jump animation for R/L was incorrect
 
- V0.22- Bug: Stamina usage was broken
 
- V0.21- Bug: Fix underlying fall distance issue
 
- V 0.2- Remove player state display
- Bug: Fix player fall distance
- Added: Version display
- Bug: Do not display store if the player does not have enough money
 
| Status | Released | 
| Platforms | HTML5 | 
| Author | Pixelbyte Studios | 
| Genre | Platformer | 
| Made with | Godot | 
| Tags | Ludum Dare, Ludum Dare 57 | 
| Links | Ludum Dare | 

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